yestem

Quadrant Snake

Read a point off the axes, find it in the list, then go and get it.

For the teacher

The six points always share their x-values and y-values in pairs, so neither coordinate alone identifies a point — students have to read the pair. Space pauses: stop mid-run, ask the room where the snake is, take hands, carry on. Speed, how fast the plane grows and everything else is tunable per class in the studio. Open a room from the bottom right to run it as a whole class — students join by code on their own devices and the game runs device-to-device over your Wi-Fi rather than through the internet. Two shapes: Own boards gives everyone their own plane and this screen the standings and their live boards; One plane puts the whole class on a single coordinate grid where each point wears a coordinate — the fruit tell the truth, the poison lie, and you may not run your head into anybody's body. If a room misbehaves, add ?debug=1 to the address for a Log button, then Copy and send the record on.

YESTEM — Say yes to STEM